East Bransing

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East Bransing is a city in Atainia, Tysan, on the border of the kingdom of Havish. It is built in a low pass dividing the Thaldein Mountains and the Storlain Mountains along the Instrell Bay. The city sits on the mouth of an unnamed river and also the trade road which circles the bay.

Paravians lived here before humans. A crescented harbor near the sea wall one protected the delicate boats of the Sunchildren.


Role in the Story

Spoiler warning: Contains plot elements from multiple books in the series.

Ships of Merior

Third Age 5645: Lysaer's retinue travels through East Bransing, on their way to Avenor. The land route is taken instead of crossing the bay, because the retinue is weighted down with the gifts of every town in Rathain.

Initiate's Trial

Third Age 5923: With Arithon on the run in Lanshire, Selidie Prime sends a message through the Koriathain's secretive message relay to coordinate a final trap. The message is received by a high-ranking Senior in Barish, who coordinates with subsequent pigeons to East Bransing, Backwater, and Ostermere. While Lysaer is in Morvain, Selidie orders the Senior Circle in East Bransing to trigger a spelled fetch. Lysaer fully succumbs to the curse and rejoins the cause of the True Sect.

Destiny's Conflict

Third Age 5923: Lysaer takes up residence in East Bransing after the rout of the True Sect invasion, at a mansion on Broad Street.

Lysaer forces one of the Light's supply galleys to transport him out of East Bransing. Intelligence from the High Temple of the Light suggests that he may be intent on interrupting The Hatchet's planned eradication of clansmen.

Third Age 5924: A True Sect mandate closes the border crossing at East Bransing when Elaira is traveling to Kewar Tunnel.


  • East Bransing rounds up indigents to be sold to the galleys. Those who shelter under the boardwalks are threatened with extortion by thieves' gangs.