Difference between revisions of "Sunwheel"

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The sunwheel refers to a sigil of a sunburst on a white field, originally designed by Princess [[Talith]]. It was adopted formally as the sigil for the [[Alliance of Light (coalition)|Alliance of Light]] in [[Third Age]] 5648.
 
The sunwheel refers to a sigil of a sunburst on a white field, originally designed by Princess [[Talith]]. It was adopted formally as the sigil for the [[Alliance of Light (coalition)|Alliance of Light]] in [[Third Age]] 5648.
  
When used as an adjective, "sunwheel" refers to members of this coalition, especially "sunwheel priests" who are the embodiment of the resultant religion, and "sunwheel recruiters" who try to recruit new members in the southern [[High Kingdoms]] during the events in [[Traitor's Knot]].
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When used as an adjective, "sunwheel" refers to members of this coalition, especially:
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* ''Sunwheel priests'' who are the embodiment of the religion that believes that [[Lysaer]] is god-sent to fight evil.
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* ''Sunwheel clairvoyants'' who have latent talent that allows them to receive telepathic messages from [[Lysaer]].
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* ''Sunwheel recruiters'' who try to recruit new members in the southern [[High Kingdoms]] during the events in [[Traitor's Knot]].
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[[Category:Beliefs]]

Latest revision as of 03:09, 17 December 2018

The sunwheel refers to a sigil of a sunburst on a white field, originally designed by Princess Talith. It was adopted formally as the sigil for the Alliance of Light in Third Age 5648.

When used as an adjective, "sunwheel" refers to members of this coalition, especially:

  • Sunwheel priests who are the embodiment of the religion that believes that Lysaer is god-sent to fight evil.
  • Sunwheel clairvoyants who have latent talent that allows them to receive telepathic messages from Lysaer.
  • Sunwheel recruiters who try to recruit new members in the southern High Kingdoms during the events in Traitor's Knot.